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Building product

Nov 19, 2024

Nov 19, 2024

Simplicity

  • The best products are incredibly simple to use. Minimize clicks and friction to help users reach their "aha" moment as fast as possible.

  • Time to value (TTV) is crucial—self-serve products need to deliver value immediately.

  • It’s better to have 100 passionate customers than a million who feel indifferent.

  • Stop feature maxxing. The best products are feature minimalists—focus on making sure the core product always works.

  • Adding another feature won’t make the difference—going deeper on what people already love will. (See the Next Feature Fallacy.)

  • Finding product-market fit can be as simple as identifying the most compelling part of your product and making it the sole focus.

  • Simplicity is sticky. Keeping a product simple over time is harder than making it simple at the start A common product lifecycle looks something like this:

    • Customers flock to a simple product.

    • More features are added to drive growth.

    • The product becomes bloated and complex.

    • Customers move to another simple product.

Keeping it simple over time

  • One in, one out. For every new feature, remove one. This prevents bloat and keeps the core experience clean.

  • A simpler product makes it easier to see what’s working and sharpen your intuition.

  • Make your product feel like magic. The best products solve problems so effectively that users don’t even think about how they work.

  • Depth > surface area. Instead of expanding feature sets, refine what’s already there.

  • When making product decisions, think in terms of questions and answers rather than features and benefits. People use products to solve problems, not to collect features.

MVPs

  • Your product needs a hook. A repeatable, core behavior that keeps users engaged—e.g., tweeting (Twitter), summoning a car (Uber).

  • If you think you need a user tour, stop. Your app should be self-explanatory. Confused users = bad UX, not bad onboarding.

  • Assume users have the intelligence of a lizard. Navigation, layout, copy, and empty states should make the product abundantly obvious to use.

  • Product sense is the ability to recognize and execute quality across:

    • Design aesthetics & brand

    • User experience (UX) & usability

    • Performance & responsiveness

    • Feature set & functionality

    • How everything integrates (systems thinking)

    • How it fits into GTM & business strategy

Differentiation

  • If you’re building in a competitive market, you must stand out. Some ways to differentiate:

    • Be the cheapest (Walmart, Booking.com, Robinhood).

    • Be the highest quality (Apple, Tesla, Superhuman).

    • Be the most convenient (Uber, Figma, Dropbox).

    • Be the safest (Signal, Volvo, Apple).

    • Sell something proprietary (Airbnb, Netflix, Etsy).

    • Make people feel great (Nike, Patagonia).

    • Focus on a niche (OnlyFans, Chime, GOAT).

The first mile

  • The first 30 seconds determine retention. If users don’t instantly understand what your product does and how it helps them, they’ll leave.

  • A great first mile answers three questions instantly:

    • Why am I here?

    • What can I accomplish?

    • What should I do next?

  • More than 30% of product effort should be focused on the first mile—even for mature products.

  • Users are lazy, vain, and selfish in their first interaction. They won’t read instructions or explore—your product must pull them in immediately.

  • Hooks matter. Every successful product has a hook—think of "Sign up in seconds and organize your life" or Instagram’s instant filters.

Do > Show > Explain

  • Empower users to take action immediately.

  • Instagram: Smart filters let users edit photos instantly—no learning curve.

  • Paperless Post: Pre-made templates let users start without confusion.

  • Great onboarding happens without users realizing they’re being onboarded.

Product prioritization and strategy

  • Not all product improvements are equal. Focus on:

    • Features that drive retention (core value).

    • Features that remove friction (first mile experience).

    • Features that reinforce differentiation (why you win).

  • Clarify your product’s “magic.” What’s the single, defining moment that makes users say “Whoa, this is amazing”?

    • Mixpanel: "Can we do arbitrary, retroactive analysis in under 3 seconds?"

    • Mighty: "Does it make users feel mind-blowingly fast?"

    • Uber: "Can we push a button and a car turns up in minutes?"

  • Every screen should have three states. Many teams only focus on the regular state—don’t make this mistake:

    • Regular (default state)

    • Blank (first-time use, no data)

    • Error (something went wrong)

  • Your product has a personality. Define it:

    • Polite or strict?

    • Playful or serious?

    • Trusting or paranoid?

    • A know-it-all or approachable?
      This should shape your copy, UI, and overall user experience.

  • Signup & cancellation should be painless. Trust is built when users know they can leave easily.

  • Maturity ≠ complexity. As your product grows, resist bloat—keep things simple.

  • Work from large to small. Don’t get stuck tweaking button colors early—get the core product working first.

  • Keep product teams small. Jeff Bezos’ “two-pizza rule” applies: If a team can’t be fed by two pizzas, it’s too big.

Talking to users

  • Don’t just talk to your power users. Some of the most valuable insights come from users who tried your product and left.

  • The best feedback comes from those who rejected your product—they’ll tell you exactly what’s wrong with it.

Final takeaways

  • Simplicity wins, but maintaining it is hard.

  • MVP = small in scope, focused, and exceptional.

  • The first 30 seconds of user experience define retention.

  • Users don’t read—let them take action immediately.

  • Your product must always evolve, or you will lose.

  • Talk to churned users—they’ll reveal your biggest problems.

  • Word-of-mouth > ads. Make something worth talking about.